A serious border crossing simulation
SBCLT: for practicing Schengen Borders Code and Practical Handbook that will facilitate a self-directed learning based on Serious Gaming approach and training activities of EU Border Guard institutions based on a simulation approach. To view the pilot (late 2013), click the button below and enter the following credentials: username Frontex, password demo.
What is the SBCLT and what can it do for you?
Primary focus of the SBCLT
The SBCLT will primarily focus on e-learning: the development of knowledge, skills and competences of the Schengen Borders Code. An optimal User Experience (UX) is required for minimal distraction to keep the end-user concentrated on the learning environment.
The secondary focus is realism, meaning that the SBCLT should focus on mimicking a real life experience of a border control situation in both visual elements and functional processes.
Principals concerning accessibility
Manage and play on each device with internet access
The SBCLT's infrastructure design principles allow at least 2.000 concurrent users and a grand total of 500.000 users.
Users can access the SBCLT using a variety of common devices with internet access:
Principals concerning design
The UI will be designed according to the following key specifications:
Flat design refers to a style of interface design which removes any stylistic choices that give the illusion of three-dimensions (such as drop shadows, gradients, or textures) and is focused on a minimalist use of simple elements, typography and flat colors. It allows interface designs to be more streamlined and efficient.
Responsive web design (RWD) is a web design approach aimed at crafting sites to provide an optimal viewing experience easy reading and navigation with a minimum of resizing, panning, and scrolling across a wide range of devices (from mobile phones to desktop computer monitors).